dev 4-23-25
WIP Shooter » Devlog
Belated update:
- Added hit marker and new particle effects to increase visual feedback when hitting enemies
- Added screen shake to increase feedback when being hit
- Changed magazine/reserve ammo UI to be more clear
- Replaced placeholder reload progress bar with a ring so that it doesn't obscure the crosshair
- Changed default keybinds for sprint and dodge to being shift and ctrl respectively
- Slowed enemy bullets and tweaked their AI movement patterns to try and make them less in-sync with each other
- Gave more control while in the air after kicking off a wall, allowing for scaling buildings
Files
dev_4-23-25.zip 37 MB
40 days ago
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